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World of warships cleveland 5th slot
World of warships cleveland 5th slot












I've been on both ends of this, and it's infuriating to be on the receiving end but so much fun to dish out. The Cleveland's suborbital shell-arc is usually the biggest complaint against it and it's main weakness.

world of warships cleveland 5th slot

You specified no information on you preferred style of play, so it's hard to really show much other than what we favor personally. 25 incidently, this works well in all cruisers t6 and higher :) This is definitely a big part of what I'm struggling with. Were I guaranteed a more fun game, I would swap Range for either Reload or Legendary upgrade. T10 sucks with passivity these days, 15.8km range often isn't super comfortable with so many super BBs shooting at you from 20+kms due to being CV-spotted. I also take range instead of both reload or legendary mods. I just happen to take heavy AP rather than added health, as I share this build with Alaska. The Cleveland has quick firing five-inch guns that pack a wallop and when combined with their best-in-class anti-aircraft guns, can cripple enemy carriers. If not taking it, you have tons more choice, I personally don't quite know what I would use.įor DM I use a typical heavy cruiser build - modules=1111&upgrades=144222&commander=PCW001&skills=4572169&ar=100&consumables=1111&pos=0

world of warships cleveland 5th slot

This uses IFHE, you may not be keen on it.














World of warships cleveland 5th slot